New board game arrivals

We’re always looking for new and interesting games to add to our collection. Here are a few we’ve added recently, with a little something for everyone.

Monopoly Cheater’s Edition

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Oh, Monopoly. The game designed to be more of a lesson than a game. Did you know that Monopoly was created by an American anti-monopolist called Lizzie Magie, who hoped her invention would explain the single tax theory of Henry George?

Are you excited to play yet?

Here’s what I remember of playing Monopoly as a kid: cheating. It was the only way to make it fun. The folks at Hasbro have now embraced the practice with Monopoly Cheater’s Edition. It plays much like typical Monopoly, with the addition of cheat cards. Several are placed on the board at the start, each listing a way to cheat, like taking money from the bank, stealing someone else’s property, lying about what that Community Chest card said, and so on. Anyone can cheat at any time, if they get away with it, the get the reward on the back of the cheat card. Get caught, and it’s off to jail with you…complete with handcuff! It takes what is typically a slog of a game and makes it fun. Plus, additional rules change things so that the game lasts about 60 minutes.

Root

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Root is an adventure and war game in which two to four players battle for control of a sprawling wilderness. Each faction of cute animals has its own agenda and game play style, which creates lots of opportunity for fun interaction between players.

The Marquise de Cat, for example, starts off controlling pretty much everything, and they aim to develop the forest with industry and buildings. Meanwhile the birds (deposed rulers of the forest) are on the march to take back what they believe is theirs while The Woodland Alliance work to rally the people against the mustering armies, biding their time in secret until a full-blown rebellion is incited.

If that’s not enough, the artwork is SO CUTE YOU MIGHT DIE. It so fun to get lost in your faction’s M.O. that the game becomes a much deeper experience than you’re expecting.

This Game Goes to Eleven

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This simple, press-your-luck card game is inspired Nigel’s amp which was, of course, one louder. It’s a race to have cards that total exactly eleven, so you can hand them off. Go over eleven and be forced to take the entire pile. Be the first to get rid of all of your cards.

You can play any or all of these games with us as we pop up across Cape Cod:

Stay on top of where we’ll be next by joining our Meetup group. See you soon.

Meet the developer: Peter Olotka

cosmic encounter

Our very first “Meet the Developer” event is with Peter Olotka, co-developer of Cosmic Encounter, Dune , and more. Peter will be on hand at Cape Cod Coffee, Mashpee Commons on Saturday, March 9 from 12:00 PM - 4:00 PM to say hi, play games and hang out. Always wanted to play Cosmic Encounter? Here’s your chance to do so one one of the game’s designers!

Cosmic Encounter a science fiction game in which each player represents a different alien race. Each race wants to expand in five worlds outside their home system. To so so, they make challenges against other players and enlist the aid of interested parties. Alien powers, which are unique to each race, give players ways to bend or outright break some rule in the game.

Here’s a great opportunity to talk games, game design and play with an accomplished designer. We’ll see you on the 9th at 12:00 PM.

RPG club for adults

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The problem: You and your friends want to play RPGs together, but struggle to find a reliable location. People cancel, availability of each others’ homes changes and so on. It can be frustrating.

The solution: Reboot Game Lab. We provide the beautiful, clean, well-lit cafe as a reliable location for your RPG night. Dungeons and Dragons, Star Wars, Pathfinder, Fiasco, Gloomhaven…whatever. Gather your party and get ready to play.

Play begins every Saturday at 12:00 pm and ends around 4:00 pm. Late arrivals and early exits should try to notify their DM in advance. The average table takes 5-6 players, so be sure to show up on time! There is a $10 door charge for all players. You can also purchase our discounted $80 Encounters Pass which covers TEN entries. And as always, DMs (and GMs) play free!

Upcoming Occurrences:

  • Saturday, March 9, 2019 at 12:00 PM - 4:00 PM

  • Saturday, March 16, 2019 at 12:00 PM - 4:00 PM

  • Saturday, March 23, 2019 at 12:00 PM - 4:00 PM

  • Saturday, March 30, 2019 at 12:00 PM - 4:00 PM

  • Saturday, April 6, 2019 at 12:00 PM - 4:00 PM

  • Saturday, April 13, 2019 at 12:00 PM - 4:00 PM

  • Saturday, April 20, 2019 at 12:00 PM - 4:00 PM

Register now and start playing!

Feature: Dream Day on Cape Cod

Dream Day Cape Cod

Our first charity gaming event will benefit the incredible people at Dream Day on Cape Cod, an amazing and very deserving organization.

For 25 years, Dream Day has helped hundreds of families disconnect from the daily struggles of hospital and doctors’ visits and round-the clock care to reconnect with one another and to connect with others who understand and accept what they have been going through at its Camp Nan-Ke-Rafe, a 31-acre facility located adjacent to Nickerson State Park.

Each summer Dream Day operates eight sessions of family camp – bringing families together for a week of fun, family, and respite. Those families receive the chance to create loving, lasting memories that transcend illness and struggle.

All of Dream Day’s programs are at no cost to the families they serve.

We think that’s amazing. With your support, this much-needed program can continue for some incredible kids and their families.

Join us at Cape Cod Coffee in Hyannis (map) on Wednesday, December 5th for a fun, entertaining night of charity gaming, tournaments, raffles, auctions, food and drink to benefit this wonderful organization. We can’t think of a better way to kick off the holiday season, when the spirit of giving is at its strongest. Register below!

DM'ing Dungeons and Dragons for young kids

DM'ing Dungeons and Dragons for young kids

Running a game of Dungeons and Dragons is tremendously fun. You and your players have agreed to collectively tell a story with their characters in the starring roles. As the dungeon master (or DM), you’ve prepared a fun and engaging adventure to be everyone’s source of entertainment for a few hours. When everything clicks, it’s great. It has a tendency to fall apart when you’re DM’ing for young kids.

Here’s a scenario that might sound familiar. You’re committed to running a game of Dungeons and Dragons for young kids, maybe eight, nine or ten years old. Some of them have never played before, while others have minimal experience with the game.

A few minutes in, their attention starts to wane. Some kids talk at the same time, they all want to act simultaneously and the fun game you planned for has become a chaotic exercise in frustration for you and the kids. Feelings are hurt, patience is gone and your vision of introducing new, young players to the wonderful world of D&D has evaporated.

It’s easy to feel stuck, frustrated and out of control when DM’ing for young, inexperienced players. We’ve felt that for sure, and it’s a genuine bummer to walk away from the table knowing some of your players didn’t have a good time. Fortunately, you can take specific action during your prep time and game play to reach your goal of a fun, rewarding session of Dungeons and Dragons for everyone. Let’s start with preparation.

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